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The Buccaneer Brawl
A group and student project. My core roles were level and environment designer. Asset packs used are listed on the portfolio piece's page.
Disc Go!
A 1UP-scheme party game that I worked on as a gameplay designer over the summer 2024. Shortlisted for TIGA's best "Social Game" award the same year.
Cinematic Forest Landscape
A student project made for a module on cinematics within Unreal Engine. Asset packs used are listed on the project page.
The Buccaneer Brawl
A group and student project. My core roles were level and environment designer. Asset packs used are listed on the portfolio piece's page.
Disc Go!
A 1UP-scheme party game that I worked on as a gameplay designer over the summer 2024. Shortlisted for TIGA's best "Social Game" award the same year.
Cinematic Forest Landscape
A student project made for a module on cinematics within Unreal Engine. Asset packs used are listed on the project page.
The Buccaneer Brawl
A group and student project. My core roles were level and environment designer. Asset packs used are listed on the portfolio piece's page.
Disc Go!
A 1UP-scheme party game that I worked on as a gameplay designer over the summer 2024. Shortlisted for TIGA's best "Social Game" award the same year.
Cinematic Forest Landscape
A student project made for a module on cinematics within Unreal Engine. Asset packs used are listed on the project page.
The Buccaneer Brawl
A group and student project. My core roles were level and environment designer. Asset packs used are listed on the portfolio piece's page.
Disc Go!
A 1UP-scheme party game that I worked on as a gameplay designer over the summer 2024. Shortlisted for TIGA's best "Social Game" award the same year.
Cinematic Forest Landscape
A student project made for a module on cinematics within Unreal Engine. Asset packs used are listed on the project page.
The Buccaneer Brawl
A group and student project. My core roles were level and environment designer. Asset packs used are listed on the portfolio piece's page.
Disc Go!
A 1UP-scheme party game that I worked on as a gameplay designer over the summer 2024. Shortlisted for TIGA's best "Social Game" award the same year.
Cinematic Forest Landscape
A student project made for a module on cinematics within Unreal Engine. Asset packs used are listed on the project page.
The Buccaneer Brawl
A group and student project. My core roles were level and environment designer. Asset packs used are listed on the portfolio piece's page.
Disc Go!
A 1UP-scheme party game that I worked on as a gameplay designer over the summer 2024. Shortlisted for TIGA's best "Social Game" award the same year.
Cinematic Forest Landscape
A student project made for a module on cinematics within Unreal Engine. Asset packs used are listed on the project page.
The Buccaneer Brawl
A group and student project. My core roles were level and environment designer. Asset packs used are listed on the portfolio piece's page.
Disc Go!
A 1UP-scheme party game that I worked on as a gameplay designer over the summer 2024. Shortlisted for TIGA's best "Social Game" award the same year.
Cinematic Forest Landscape
A student project made for a module on cinematics within Unreal Engine. Asset packs used are listed on the project page.
The Buccaneer Brawl
A group and student project. My core roles were level and environment designer. Asset packs used are listed on the portfolio piece's page.
Disc Go!
A 1UP-scheme party game that I worked on as a gameplay designer over the summer 2024. Shortlisted for TIGA's best "Social Game" award the same year.
Cinematic Forest Landscape
A student project made for a module on cinematics within Unreal Engine. Asset packs used are listed on the project page.
The Buccaneer Brawl
A group and student project. My core roles were level and environment designer. Asset packs used are listed on the portfolio piece's page.
Disc Go!
A 1UP-scheme party game that I worked on as a gameplay designer over the summer 2024. Shortlisted for TIGA's best "Social Game" award the same year.
Cinematic Forest Landscape
A student project made for a module on cinematics within Unreal Engine. Asset packs used are listed on the project page.
The Buccaneer Brawl
A group and student project. My core roles were level and environment designer. Asset packs used are listed on the portfolio piece's page.
Disc Go!
A 1UP-scheme party game that I worked on as a gameplay designer over the summer 2024. Shortlisted for TIGA's best "Social Game" award the same year.
Cinematic Forest Landscape
A student project made for a module on cinematics within Unreal Engine. Asset packs used are listed on the project page.
Hedda Kalvø
Level Design
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